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How to use openrct2
How to use openrct2





  1. #How to use openrct2 install
  2. #How to use openrct2 mod
  3. #How to use openrct2 full
  4. #How to use openrct2 Pc
  5. #How to use openrct2 download

  • Steel Corkscrew Roller Coaster Competition.
  • Steel Twister Roller Coaster Competition.
  • (These official scenarios are not included in the game, but can be added manually.)

    #How to use openrct2 Pc

    Three promotional scenarios were offered to magazine subscribers for PC Player, PC Gaming World, and Gameplay. In addition to the scenarios included in the base game and two expansion packs, some bonus scenarios were provided through other means, including eleven competition scenarios and early versions of the Alton Towers and Fort Anachronism scenarios that were made available on the game's official website. RollerCoaster Tycoon 2D Classic Games RollerCoaster Tycoon 1 RollerCoaster Tycoon 2D Classic Games.

    #How to use openrct2 mod

    Thanks to wisnia74 for providing the template for this mod and readme. Its existence makes Nodemon happy, and Nodemon is what watches your files for changes & fires off new dev builds for hot reloading.

  • OpenRCT2 will notice file changes and it will reload the plugin.ĭon't touch app.js, even though it's just an empty file.
  • src/registerPlugin.ts and place compiled plugin file inside your local OpenRCT2 plugin directory.
  • Each time you save any of the files in.
  • Use the /OpenRCT2/bin/ executable to start OpenRCT2 with console and load a save or start new game.
  • Run npm start to start the hot reload server.
  • how to use openrct2

    Open command prompt and use cd to change your current directory to the root folder of this project.Make sure this path uses / instead of \ slashes!.Example: C:/OpenRCT2/plugin/ProxyPather.js.If you are on a non-Windows OS, open and change the output file path to your plugin folder.Make sure you've enabled it by setting enable_hot_reloading = true in your /OpenRCT2/config.ini.This project supports the OpenRCT2 hot reload feature for development. If your plugin folder is located elsewhere (on for example a non-Windows OS), you can modify it in.Default output folder for develop builds: (documents)/OpenRCT2/plugins.Default output folder for release builds: (project directory)/dist.Run npm run build (release build) or npm run build:dev (develop build) to build the project.

    #How to use openrct2 install

  • Alternatively, you can make a symbolic link instead of copying the file, which will keep the file up to date whenever you install new versions of OpenRCT2.
  • Find openrct2.d.ts TypeScript API declaration file in OpenRCT2 files and copy it to lib folder (this file can usually be found in C:/Users//Documents/OpenRCT2/bin/ or C:/Program Files/OpenRCT2/).
  • Open command prompt, use cd to change your current directory to the root folder of this project and run npm install.
  • Clone the project to a location of your choice on your PC.
  • Install latest version of Node and make sure to include NPM in the installation options.
  • This project is based on wisnia74's Typescript modding template and uses Nodemon, ESLint and TypeScript from this template.
  • Once the file is there, it should show up ingame in the dropdown menu under the map icon.
  • If you already had this plugin installed before, you can safely overwrite the old file.
  • Otherwise this folder is commonly found in C:/Users//Documents/OpenRCT2/plugin on Windows.
  • Easiest way to find the OpenRCT2-folder is by launching the OpenRCT2 game, click and hold on the red toolbox in the main menu, and select "Open custom content folder".
  • To install it, put the downloaded *.js file into your /OpenRCT2/plugin folder.
  • #How to use openrct2 download

  • Download the latest version of the plugin from the Releases page.
  • Thanks to Darkoro and Manticore from the DKMP server for explaining proxy pathing. The newest version also supports smoothing the edges and preserving any placed footpath additions (like benches and lamps). Since making these double layered proxy paths can be quite tedious, this plugin does it for you by converting all the paths in the specified area to said proxy paths with a simple drag of the mouse. They always use the lowest path in the tile element list. If you then hide this guide path and cover it with another path object via the Tile Inspector, guests will be none the wiser and they will still follow the original path under it. These paths will guide the guests along your preferred routes without having the game turn it into wide paths (which are mostly ignored by guests).

    #How to use openrct2 full

    In short to make it look like your guests are using the full width of the path, you can create so called 'guide paths'.

    how to use openrct2

    This plugin lets you quickly cover guide paths with full paths without changing the guests pathfinding.







    How to use openrct2